added grid utility and used it to speed up day 6
This commit is contained in:
29
src/day06.rs
29
src/day06.rs
@@ -3,6 +3,8 @@ use std::{
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fs::read_to_string,
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};
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use crate::utils::grid::Grid;
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pub fn day_main() {
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let input = read_to_string("input/day06.txt").unwrap();
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let input = input.trim();
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@@ -11,7 +13,7 @@ pub fn day_main() {
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}
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type RiddleResult = usize;
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type Point = (i32, i32);
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type Point = (i64, i64);
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fn part1(input: &str) -> RiddleResult {
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let (m, pos) = parse(input);
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@@ -21,13 +23,9 @@ fn part1(input: &str) -> RiddleResult {
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visited.len()
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}
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fn get_visited(
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m: &HashMap<(i32, i32), char>,
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mut pos: (i32, i32),
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mut dir: char,
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) -> HashSet<(i32, i32)> {
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fn get_visited(m: &Grid<char>, mut pos: Point, mut dir: char) -> HashSet<Point> {
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let mut visited = HashSet::new();
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while m.contains_key(&pos) {
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while m.contains_key(pos) {
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let (x, y) = pos;
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visited.insert(pos);
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let next = match dir {
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@@ -37,7 +35,7 @@ fn get_visited(
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'>' => (x + 1, y),
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_ => unreachable!(),
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};
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if let Some('#') = m.get(&next) {
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if m.contains_key(next) && '#' == m[next] {
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dir = match dir {
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'^' => '>',
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'v' => '<',
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@@ -62,13 +60,13 @@ fn part2(input: &str) -> RiddleResult {
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.count()
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}
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fn parse(input: &str) -> (HashMap<Point, char>, Point) {
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fn parse(input: &str) -> (Grid<char>, Point) {
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let mut m = HashMap::new();
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let mut pos = None;
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input.lines().enumerate().for_each(|(y, line)| {
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line.char_indices().for_each(|(x, c)| {
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let x = x as i32;
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let y = y as i32;
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let x = x as i64;
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let y = y as i64;
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if c == '^' {
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pos = Some((x, y));
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m.insert((x, y), '.');
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@@ -77,10 +75,10 @@ fn parse(input: &str) -> (HashMap<Point, char>, Point) {
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}
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});
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});
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(m, pos.unwrap())
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(Grid::from(m), pos.unwrap())
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}
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fn is_loop(m: &HashMap<Point, char>, block: Point, mut pos: Point, mut dir: char) -> bool {
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fn is_loop(m: &Grid<char>, block: Point, mut pos: Point, mut dir: char) -> bool {
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let mut visited = HashSet::new();
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loop {
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let (x, y) = pos;
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@@ -92,10 +90,9 @@ fn is_loop(m: &HashMap<Point, char>, block: Point, mut pos: Point, mut dir: char
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'>' => (x + 1, y),
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_ => unreachable!(),
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};
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let next_tile = m.get(&next);
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if None == next_tile {
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if !m.contains_key(next) {
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return false;
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} else if next == block || Some(&'#') == next_tile {
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} else if next == block || '#' == m[next] {
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// we only check for loops on a collision to speed things up
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if visited.contains(&(pos, dir)) {
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return true;
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