Day 24 part 1.
This commit is contained in:
@@ -8,8 +8,6 @@ pub fn task1() {
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let remaining_units = play(&input);
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let remaining_units = play(&input);
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println!("Standing units after the game: {}", remaining_units);
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println!("Standing units after the game: {}", remaining_units);
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// 21107 too high
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// 21004 too high
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}
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}
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fn play(input: &str) -> i64 {
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fn play(input: &str) -> i64 {
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@@ -38,10 +36,7 @@ fn play(input: &str) -> i64 {
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rounds_played += 1;
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rounds_played += 1;
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}
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}
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println!("{:#?}", game);
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game.remaining_units()
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println!("Played {} rounds", rounds_played);
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game.groups.values().map(|it| it.units).sum::<i64>()
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}
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}
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#[derive(Debug)]
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#[derive(Debug)]
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@@ -50,6 +45,10 @@ struct Game {
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}
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}
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impl Game {
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impl Game {
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fn remaining_units(&self) -> i64 {
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self.groups.values().map(|it| it.units).sum::<i64>()
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}
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fn create(input: &str) -> Self {
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fn create(input: &str) -> Self {
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let mut groups = HashMap::new();
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let mut groups = HashMap::new();
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let mut team = Team::ImmuneSystem;
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let mut team = Team::ImmuneSystem;
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@@ -65,6 +64,8 @@ impl Game {
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group => {
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group => {
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if let Some(group) = Group::from_str(group, team, id) {
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if let Some(group) = Group::from_str(group, team, id) {
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groups.insert(id, group);
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groups.insert(id, group);
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} else {
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panic!("bad group: {group}");
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}
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}
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}
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}
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}
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}
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@@ -77,22 +78,21 @@ impl Game {
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// lock targets ordered by effective power
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// lock targets ordered by effective power
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let mut all_by_power: Vec<&Group> = self.groups.values().collect();
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let mut all_by_power: Vec<&Group> = self.groups.values().collect();
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all_by_power.sort_unstable_by_key(|a| Reverse((a.effective_power(), a.initiative)));
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all_by_power.sort_unstable_by_key(|a| Reverse((a.effective_power(), a.initiative)));
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for group in all_by_power.iter() {
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// for group in all_by_power.iter() {
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println!(
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// println!(
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"{}: {} ({})",
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// "{}: {} ({})",
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group.id,
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// group.id,
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group.effective_power(),
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// group.effective_power(),
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group.initiative
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// group.initiative
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);
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// );
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}
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// }
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println!("{:?}", all_by_power);
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// println!("{:?}", all_by_power);
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for group in all_by_power.iter() {
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for group in all_by_power.iter() {
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if let Some(t) = self
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if let Some(t) = self
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.groups
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.groups
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.values()
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.values()
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.filter(|it| it.team != group.team)
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.filter(|it| it.team != group.team)
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.filter(|it| !target.values().any(|t| *t == it.id))
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.filter(|it| !target.values().any(|t| *t == it.id))
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// .filter(|it| group.compute_attack_damage_to(&it) >= it.hp_each)
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// .inspect(|it| {
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// .inspect(|it| {
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// println!(
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// println!(
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// "{} would deal {} damage to {}",
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// "{} would deal {} damage to {}",
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@@ -110,10 +110,10 @@ impl Game {
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})
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})
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{
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{
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if group.compute_attack_damage_to(t) <= 0 {
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if group.compute_attack_damage_to(t) <= 0 {
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println!(
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// println!(
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"Didn't find a target where {:?} can deal positive damage.",
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// "Didn't find a target where {:?} can deal positive damage.",
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group
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// group
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);
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// );
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continue;
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continue;
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} else {
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} else {
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target.insert(group.id, t.id);
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target.insert(group.id, t.id);
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@@ -128,20 +128,19 @@ impl Game {
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for active_id in all_ids_by_initiative {
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for active_id in all_ids_by_initiative {
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if !self.groups[&active_id].alive() {
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if !self.groups[&active_id].alive() {
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// was killed in this round
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// was killed in this round
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println!("Group {} already dead", active_id);
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// println!("Group {} already dead", active_id);
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continue;
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continue;
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}
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}
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if let Some(enemy_id) = target.get(&active_id) {
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if let Some(enemy_id) = target.get(&active_id) {
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let enemy = &self.groups[enemy_id];
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let enemy = &self.groups[enemy_id];
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let damage: i64 = self.groups[&active_id].compute_attack_damage_to(enemy);
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let damage: i64 = self.groups[&active_id].compute_attack_damage_to(enemy);
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let dying_units = damage / enemy.hp_each;
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let dying_units = damage / enemy.hp_each;
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if let Some(enemy) = self.groups.get_mut(enemy_id) {
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self.groups.get_mut(enemy_id).unwrap().units -= dying_units;
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enemy.units -= dying_units;
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}
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// println!(
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println!(
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// "{} dealt {} ({} units) damage to {}",
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"{} dealt {} ({} units) damage to {}",
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// active_id, damage, dying_units, enemy_id
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active_id, damage, dying_units, enemy_id
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// );
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);
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}
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}
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}
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}
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@@ -151,8 +150,7 @@ impl Game {
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}
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}
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fn is_over(&self) -> bool {
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fn is_over(&self) -> bool {
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self.groups.is_empty()
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self.groups.iter().all(|(_, it)| it.team == Team::Infection)
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|| self.groups.iter().all(|(_, it)| it.team == Team::Infection)
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|| self
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|| self
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.groups
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.groups
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.iter()
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.iter()
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@@ -182,8 +180,9 @@ struct Group {
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impl Group {
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impl Group {
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fn from_str(input: &str, team: Team, id: usize) -> Option<Self> {
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fn from_str(input: &str, team: Team, id: usize) -> Option<Self> {
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// 801 units each with 4706 hit points (weak to radiation) with an attack that does 116 bludgeoning damage at initiative 1
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// 801 units each with 4706 hit points (weak to radiation) with an attack that does 116 bludgeoning damage at initiative 1
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// 2347 units each with 3322 hit points with an attack that does 12 cold damage at initiative 2
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use regex::Regex;
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use regex::Regex;
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let regex = Regex::new(r"(\d+) units each with (\d+) hit points \((.+)\) with an attack that does (\d+) (\w+) damage at initiative (\d+)").unwrap();
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let regex = Regex::new(r"(\d+) units each with (\d+) hit points(.*)with an attack that does (\d+) (\w+) damage at initiative (\d+)").unwrap();
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if let Some(m) = regex.captures(input) {
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if let Some(m) = regex.captures(input) {
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let units: i64 = m[1].parse().unwrap();
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let units: i64 = m[1].parse().unwrap();
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let hp_each: i64 = m[2].parse().unwrap();
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let hp_each: i64 = m[2].parse().unwrap();
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@@ -192,7 +191,8 @@ impl Group {
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let initiative: u64 = m[6].parse().unwrap();
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let initiative: u64 = m[6].parse().unwrap();
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let mut weaknesses: Vec<String> = Vec::new();
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let mut weaknesses: Vec<String> = Vec::new();
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let mut immunities: Vec<String> = Vec::new();
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let mut immunities: Vec<String> = Vec::new();
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for part in m[3].split("; ") {
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let attributes = m[3].trim().trim_start_matches("(").trim_end_matches(")");
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for part in attributes.split("; ") {
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if let Some(stripped) = part.strip_prefix("weak to ") {
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if let Some(stripped) = part.strip_prefix("weak to ") {
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weaknesses = stripped.split(", ").map(|it| it.to_string()).collect();
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weaknesses = stripped.split(", ").map(|it| it.to_string()).collect();
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} else if let Some(stripped) = part.strip_prefix("immune to ") {
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} else if let Some(stripped) = part.strip_prefix("immune to ") {
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